AI Insights · Timothy · April 2024
Top 5 High Fantasy Games Performance in Belgium, Q1 2024
Explore the performance of the top 5 high fantasy games in Belgium on a unified platform during the first quarter of 2024, including trends in downloads, revenue, and active users.
During the first quarter of 2024, the high fantasy game genre saw significant activity in Belgium. Here’s a detailed look at the performance of the top 5 games in this category, based on data from Sensor Tower.
Legend of Mushroom by Joy Net Games launched in early March and quickly gained traction. Weekly revenue started at around $7.6K and surged to nearly $50K by the end of the month. Downloads peaked mid-month at approximately 19.6K and then gradually declined to 8.5K. Active users showed a consistent rise, starting from 12.2K and reaching 31.7K before slightly dropping to 29.2K.
Hero Clash: Playtime Go from 9z Games (HK) experienced fluctuating trends. Weekly revenue fluctuated between $1.9K and $5.7K, peaking mid-quarter. Downloads varied significantly, starting strong with 15.3K in late January, dropping to as low as 388, and then rising again to 3.8K by the end of March. Active users mirrored this pattern, peaking at 14.5K in late January and ending the quarter at 7.8K.
Sea of Conquest: Pirate War by FunPlus International AG demonstrated a consistent performance. Revenue steadily increased from $8.4K to a high of $19K in mid-February, stabilizing around $17K towards the end of March. Downloads showed a downward trend, starting at 4.7K and dropping to 1.5K. Active users remained relatively stable, fluctuating around 4.6K to 8.5K throughout the quarter.
Akinator by Elokence had modest revenue, peaking at $47 and then stabilizing around $25. Downloads started at 6.1K, dipped to 2.2K, and then settled around 2.3K by the end of the quarter. Active users showed a declining trend from 25.8K to about 13.4K.
Finally, Total Battle: Strategy Game from Scorewarrior maintained a robust revenue stream, peaking at $22.8K in early January and stabilizing around $18K. Downloads remained steady, ranging from 2.1K to 3.3K. Active users saw a consistent increase, peaking at 6.7K in mid-February and ending the quarter at around 6.1K.
For more detailed insights and data, visit Sensor Tower.